TCS Sailing Thoughts

by His Serene Highness Jacon Cortes de Bexar, Antiquity Estate Manager Greetings TCS Sailors. I am pleased to say that the foundations of our TCS Sailing System are in place and running smoothly. Our next step will be to try to get more overall fun through the whole Antiquity Estate: more roleplay interactions on the … Continue reading TCS Sailing Thoughts

Antiquity Texas

Antiquity Texas, Buckingham Palace and the City of Bath The full sim of Antiquity Texas is our community’s historical heart, with three levels for historical play, business and of course pub time. Our particular pride is  three complex builds based on real-life locations: the Texas Capitol at sea level; the City of Bath on the … Continue reading Antiquity Texas

Battles!

Antiquity is a seafaring sim, set in the Age of Fighting Sail, and fight we do. Not only do we have our own warring classes – the Royal Antiquity Navy, the Pirates of Helheim, and assorted privateers who may end up on any side or just going it on their own – but we also … Continue reading Battles!

Guildmasters Meeting Minutes, Oct. 30, 2021

Following are the slightly condensed and reorganized minutes of the Antiquity Guildmasters planning meeting held at the Chefs Guildhouse in Antiquity Yucatan. Key decisions were made about pricing in the Trade and Combat System (TCS), guild leadership, communication and training regarding the TCS, and transportation. MEETING CONVENED, 10:06 AM SLT REPRESENTATION AT THE MEETING Present: … Continue reading Guildmasters Meeting Minutes, Oct. 30, 2021

Welcome to Antiquity

Antiquity is a late Georgian-early Victorian community in Second Life that combines the elegance of the court with the roughness of the sea. Among its charms are the pirates that battle the Royal Antiquity Navy for control of the southern seas! Elsewhere, you’ll find court life, stately homes, shopping, horse riding, mermaids and of course … Continue reading Welcome to Antiquity